Golang Race Detector 出现误报?
来源:stackoverflow
时间:2024-04-18 12:09:33 409浏览 收藏
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我几天前发布了这个问题,但由于代码中有错误而被关闭。已修复此问题,因此重新发布此内容
package main
import (
"fmt"
"time"
"sync/atomic"
"math/rand"
)
//this data is normally fetched via http request
var dummydata1 = []string{"a", "b", "c", "d", "e", "f"}
var activemap = new(int32)
var map1 = make(map[string]*int32)
var map2 map[string]*int32
var combinedmap = make(map[string]*int32)
func mapkeyupdater () {
for _, key := range dummydata1 {
combinedmap[key] = new(int32)
map1[key] = new(int32)
}
atomic.addint32(activemap, 1)
time.sleep(3 * time.second)
for {
if atomic.loadint32(activemap) == 1 {
map2 = make(map[string]*int32)
for _, key := range dummydata1 {
map2[key] = new(int32)
}
atomic.addint32(activemap, 1)
time.sleep(500 * time.millisecond) //added after edit. see below
for key, count := range map1{
*combinedmap[key] += *count
}
} else {
map1 = make(map[string]*int32)
for _, key := range dummydata1 {
map1[key] = new(int32)
}
atomic.addint32(activemap, -1)
time.sleep(500 * time.millisecond) //added after edit. see below
for key, count := range map2 {
*combinedmap[key] += *count
}
}
time.sleep(3 * time.second)
}
}
func counter () {
for {
randomindex := rand.intn(5)
randomkey := dummydata1[randomindex]
if atomic.loadint32(activemap) == 1 {
val := atomic.addint32(map1[randomkey], 100)
fmt.printf("added 100 to %v in map1. updated value %v\n", randomkey, val)
} else {
val := atomic.addint32(map2[randomkey], 100)
fmt.printf("added 100 to %v in map2. updated value %v\n", randomkey, val)
}
}
}
func main () {
go mapkeyupdater()
time.sleep(500 * time.millisecond)
go counter()
time.sleep(15 * time.second)
}
现在,当我使用命令 go run -raceracebug.go 运行此命令时,我每次都会得到 4 个 race。然而,从输出中可以清楚地看出,没有比赛,并且地图正在按预期工作
==================
added 100 to e in map2. updated value 7990900
warning: data race
write at 0x0000011cdbd0 by goroutine 7:
added 100 to a in map2. updated value 7972000
main.mapkeyupdater()
/racebug.go:34 +0x14d
previous read at 0x0000011cdbd0 by goroutine 9:
added 100 to e in map2. updated value 7991000
[failed to restore the stack]
goroutine 7 (running) created at:
main.main()
/racebug.go:62 +0x29
added 100 to e in map2. updated value 7991100
goroutine 9 (running) created at:
main.main()
/racebug.go:64 +0x44
==================
added 100 to c in map2. updated value 7956400
added 100 to b in map2. updated value 7993400
==================
warning: data race
added 100 to e in map1. updated value 100
read at 0x00c00001acec by goroutine 7:
main.mapkeyupdater()
/racebug.go:40 +0x2d4
added 100 to c in map1. updated value 100
previous write at 0x00c00001acec by goroutine 9:
sync/atomic.addint32()
/usr/local/cellar/go/1.18/libexec/src/runtime/race_amd64.s:279 +0xb
sync/atomic.addint32()
<autogenerated>:1 +0x1a
added 100 to d in map1. updated value 100
goroutine 7 (running) created at:
main.main()
/racebug.go:62 +0x29
added 100 to b in map1. updated value 100
goroutine 9 (running) created at:
main.main()
/racebug.go:64 +0x44
==================
google 工程师的这篇文章说 - https://medium.com/@val_deleplace/does-the-race- detector-catch-all-data-races-1afed51d57fb
如果您坚信自己目睹了误报,请报告竞争检测器的错误。如果您有充分的理由相信竞争条件是由标准库或运行时(而不是您自己的代码)引起的,请报告标准库或运行时的错误。
由于我对 go 还很陌生,只是想得到一些确认。
编辑:为了确保 combinedmap 循环在开始之前有足够的时间,我添加了 time.sleep(500 * time.millisecond)。然而,仍然会检测到 race,但输出现在有所不同。
新输出
==================
WARNING: DATA RACEAdded 100 to e in Map2. Updated value 9447300
Write at 0x0000011cdbd0 by goroutine 7:
Added 100 to c in Map2. Updated value 9465100
main.mapKeyUpdater()
/raceBug2.go:35 +0x14d
Previous read at 0x0000011cdbd0 by goroutine 9:
Added 100 to b in Map2. Updated value 9461300
[failed to restore the stack]
Goroutine 7 (running) created at:
main.main()
/raceBug2.go:64 +0x29
Added 100 to d in Map2. Updated value 9479400
Goroutine 9 (running) created at:
main.main()
/raceBug2.go:66 +0x44
Added 100 to c in Map2. Updated value 9465200
==================正确答案
当两个 goroutine 同时访问同一个变量,并且至少其中一次访问是写入时,就会发生数据竞争。
在您的代码中,全局变量map1和map2由两个goroutine访问。使用原子包来读取和操作映射项是不够的,因为在mapkeyupdater中重新创建映射时,映射项值(int32的指针)发生了变化。使用互斥体锁定这两个映射以消除竞争。
package main
import (
"fmt"
"math/rand"
"sync"
"sync/atomic"
"time"
)
//This data is normally fetched via HTTP Request
var dummyData1 = []string{"a", "b", "c", "d", "e", "f"}
var activeMap = new(int32)
var combinedMap = make(map[string]*int32)
type myMap struct {
mutex sync.RWMutex
value map[string]*int32
}
var (
map1 = myMap{
value: make(map[string]*int32),
}
map2 = myMap{}
)
func mapKeyUpdater() {
for _, key := range dummyData1 {
combinedMap[key] = new(int32)
map1.mutex.Lock()
map1.value[key] = new(int32)
map1.mutex.Unlock()
}
atomic.AddInt32(activeMap, 1)
time.Sleep(3 * time.Second)
for {
if atomic.LoadInt32(activeMap) == 1 {
map2.mutex.Lock()
map2.value = make(map[string]*int32)
for _, key := range dummyData1 {
map2.value[key] = new(int32)
}
map2.mutex.Unlock()
atomic.AddInt32(activeMap, 1)
time.Sleep(500 * time.Millisecond) //Added after EDIT. See below
map1.mutex.Lock()
for key, count := range map1.value {
*combinedMap[key] += *count
}
map1.mutex.Unlock()
} else {
map1.mutex.Lock()
for _, key := range dummyData1 {
map1.value[key] = new(int32)
}
map1.mutex.Unlock()
atomic.AddInt32(activeMap, -1)
time.Sleep(500 * time.Millisecond) //Added after EDIT. See below
map2.mutex.Lock()
for key, count := range map2.value {
*combinedMap[key] += *count
}
map2.mutex.Unlock()
}
time.Sleep(3 * time.Second)
}
}
func counter() {
for {
randomIndex := rand.Intn(5)
randomKey := dummyData1[randomIndex]
if atomic.LoadInt32(activeMap) == 1 {
map1.mutex.Lock()
val := atomic.AddInt32(map1.value[randomKey], 100)
map1.mutex.Unlock()
fmt.Printf("Added 100 to %v in Map1. Updated value %v\n", randomKey, val)
} else {
map2.mutex.Lock()
val := atomic.AddInt32(map2.value[randomKey], 100)
map2.mutex.Unlock()
fmt.Printf("Added 100 to %v in Map2. Updated value %v\n", randomKey, val)
}
}
}
func main() {
go mapKeyUpdater()
time.Sleep(500 * time.Millisecond)
go counter()
time.Sleep(15 * time.Second)
}
应避免使用共享变量(如全局 var)向多个 goroutine 发送值。使用渠道是推荐的方式。注意:使用通道传递指针也不安全。只需通过通道发送值即可。
Do not communicate by sharing memory; instead, share memory by communicating.
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